Second Workshop on "Science Dissemination for the Disabled” and the follow up Scientific Fabrication Laboratories | (smr 3156)
Starts 23 Oct 2017
Ends 25 Oct 2017
Central European Time
ICTP
Strada Costiera, 11
I - 34151 Trieste (Italy)
Open technologies can and should be used to create and disseminate scientific know-how for all, as well as to facilitate the access to science for disabled people. Stressing this is the rationale behind the organization of the above-mentioned Workshops.
The aim of these events is to analyze new ways to establish and support the creation of SciFabLabs in remote areas in order to inspire curiosity and understanding in young scholars and new generations of scientists without any exclusion.
Particular attention will be paid to innovation on existing projects and technologies to be usable by people with disabilities to study science. Affordable prototypes designated and produced within Scientific Fabrication Laboratories for that purpose will be presented together with software applications for mobile and special devices.
Both activities combine in a balanced mix technical details, general overviews and sense of the possible. There will be also discussions with experts and participants about the creation of modern Scientific FabLabs and Makerspaces in developing countries designed to be open places devoted to creativity for the benefit of the whole society.
A special workshop dedicated to virtual reality will be held on Wednesday 25 October. This will be the first of a series of workshop to be held in Trieste in the framework of the training project "TSFF goes Virtual", organized by Trieste Film Festival/Associazione Alpe Adria Cinema with the collaboration of Contaminazioni Digitali and the ICTP Sci Fab Lab.
"TSFF goes Virtual @ SciFabLab" will provide participants with the basic theoretical and practical techniques needed to shoot an immersive video. The workshop is a unique opportunity to understand the virtual reality perspective, the differences between classical and immersive shootings, as well as the use of new softwares for 360° video production.
For further information about the project please visit http://www.triestefilmfestival.it/tsff-goes-virtual/?lang=en